The Best Conversations We Had In 2012
Here at Kotaku, we writers don’t get enough opportunities to publish the
arguments conversations we have amongst ourselves. But very so often, we’ll pull together a good two-way or three-way discussion, and almost always have a lot of fun with it. I thought I’d round up the best Kotaku conversations of 2012 below.
Stephen and I talked about Kid Icarus: Uprising, and I tried to get my fevered mind around the game. More »
Jason and Kate took a long look back at the great Xenogears. More »
Evan, Kate and I talked about our respective Commander Shepards, and why we love them. More »
Stephen and I had very different takes on the game, so of course, we decided to duke it out. Over Twitter, no less. And then in the comments. More »
After all that discussion and debate, it seemed worth it to really throw down and hash out our post-game impressions of Assassin’s Creed III, the year’s most divisive game. More »
Jason and I did a lot of “Burning Questions” conversation posts, where we talked about pretty much whatever we wanted. Here they all are.
2012 was a year when games went back to basics; it almost felt like it was the mid-90s all over again. Why did it happen? Who knows, but we’ll take it. More »
We love stealth games, and there were a lot of good ones in 2012. But what makes ’em so great? More »
Jason: Hey, Kirk. So you’re playing Persona 4 Golden, and I’m playing Persona 4 Golden, and we both have lots of things to say about Persona 4 Golden. More »
Basically just an excuse to rage about how much we love Veronica Mars and Friday Night Lights. More »
That age-old question. More »
Aah yes, the DLC question. This was also the only time we tried to do one of these posts in the comments. It worked… okay. More »
Two Blizzard games: One’s great, one’s just okay. Why? More »
Neat as the Wii U is, jury’s still out on this one. More »
Jason prefers the PS3 controller. Ew. Can you imagine? More »
Games and life aren’t always compatible. Let’s talk about why. More »
Boss fights, amiright? More »
One game’s world feels interesting. The others feels boring. Why? More »
The first Burning Questions ever was all about Persona 3. More »
But of course, the conversations we had were only part of the story—there were also so many conversations that went on beneath every article. Articles like this one! Feel free to talk about talking about stuff, or just talk about whatever you’d like. And hey, from the look of things, 2013 should be a fine year for conversations, indeed.