Curt Schilling: Our Amalur MMO 'Wasn't Fun' [Project Copernicus]

Curt Schilling’s 38 Studios fell apart due to a combination of poor management, bad decisions, and a whole lot of missed deadlines. And Schilling says their massively multiplayer online game—which was shuttered when the studio shut down earlier this year—just wasn’t fun. More »

Originally written and published by Jason Schreier at Kotaku. Click here to read the original story.
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