Curt Schilling: Our Amalur MMO 'Wasn't Fun' [Project Copernicus]
Curt Schilling’s 38 Studios fell apart due to a combination of poor management, bad decisions, and a whole lot of missed deadlines. And Schilling says their massively multiplayer online game—which was shuttered when the studio shut down earlier this year—just wasn’t fun. More »
Originally written and published by Jason Schreier at Kotaku. Click here to read the original story.