Kevin, Jake and Stewie of website hungercraft are to thank for this incredible recreation of BioShock’s Rapture in Minecraft, captured perfectly not just in block form, but in a fantastic trailer as well. If you’re ...
Irrational Games’ Ken Levine finds a diplomatic answer to a sticky question. If you think that’d load slow on a Datasette, think about downloading it on a 300 baud VICModem. Originally written and published by Owen ...
What better way to get ready for BioShock: Infinite than by catching up on the previous BioShock titles. Originally written and published by at IGN PS3. Click here to read the original story.
BioShock Infinite has only been shown to the public twice. Sure, there have been plenty of trailers released over the years and Irrational even showed off the first few minutes this week, but only two extended gameplay demos ha...
Creative director Ken Levine has confirmed that BioShock composer Garry Schyman will return for BioShock Infinite. During an “Ask Me Anything” session on Reddit, Levine wrote “we’re proud to announce that Garry Schyman, c...
This Wednesday edition of Kotaku’s The Moneysaver catches all the offers, promotions and bargains that can’t wait until the weekend. The Midweek Moneysaver is brought to you by Dealzon. Software Amazon Digital Holid...
The BioShock games have always had a weightier tone to them than just shooting things in the face. The first game was lightly basted in an Ayn Rand marinade, while the upcoming BioShock Infinite deals with some tricky issues li...
It’s been a long road for BioShock Infinite. Since its announcement in 2010, the game has seen multiple delays and developer departures, finally settling on a March 26, 2013 release date last week. As the game finally nears com...
I’ll be straight up, and praise Ken Levine—the auteur of Irrational Games—for being honest, at the same time I jape at his justification for the generic bro-shooter motif of BioShock Infinite‘s chin-down...