If you didn’t already hate LucasArts enough for needlessly canceling Star Wars: Battlefront III, wait until you hear this: They shitcanned it when the game was “99 percent finished,” said the co-founder of the...
Similar to companies like Lucasarts, Rockstar have always sought to mix things up when their games first boot up. Which is why so many of them, even today, feature their own unique intro sequences, where the company’s log...