The PlayStation Vita’s Past and Future

PlayStation Vita hasn’t had an easy go of it in its first year on the market. For as promising as the handheld appeared to be before its release, it’s failed to light the sales charts on fire both in its native Japan and in the west. As a result, questions about Vita’s future have already arisen in earnest as Sony continues to stand by its machine, seemingly unaware (or simply unwilling to admit) that anything has gone wrong.

Before Vita came out, it had everything going for it. At E3 2011, we expected Sony to tag an unreasonable price on its shiny new handheld, but the company did the exact opposite, pricing it fairly and giving it early appeal to would-be adopters. The vacancy of steady releases that slowly overtook the PSP’s latter years was quickly nipped in the bud, with Sony intent on using both its first-party resources and the power of its third-party relationships to give Vita a promising library of games right off the bat and for the duration of its first 12 months.

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Originally written and published by at IGN PS3. Click here to read the original story.
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