The games industry is built on sequels. They have been around since before a sequel meant adding a bow to the main character and changing its honorific – I’m looking at you Ms. Pac-man. Traditionally, two types of sequels have ...
Sequels are so comforting, aren’t they? From Halo 4 to Borderlands 2, 2012 was a year where publishers and developers built excellent sequels on the foundation of great, established franchises. It’s easy to catch a ...
Long gone are the days of The Beatles and annual release dates you can have Siri set your reminders to. Unless you happen to be Activision – in which case, hi, Activision! – we’d be foolish as gamers to expect...