Medal of Honor Warfighter: Doing Things Differently

“We have this great story,” begins Kristoffer Bergqvist of Danger Close, creative director of multiplayer for Medal of Honor Warfighter. “We had Polish GROM at our office helping us make it as authentic as possible, and we were making a reload for, I think it was the

416.”

“The GROM operators had done a full day with the animator, just to make sure that the reload was spot on. Brilliant reload, very explosive, very real. And then two weeks later, by chance, a Navy SEAL walks by when I’m playing it, reloading the gun, and he says, ‘That’s not how you reload a 416.’

“And I’m like, ‘I’m pretty sure it is, but you’re a Navy SEAL so I don’t want to argue with you!’”

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Originally written and published by at IGN PS3. Click here to read the original story.
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