BioShock Infinite Won't Have Multiplayer

BioShock Infinite Won't Have MultiplayerBack in August, we told you that we’d heard BioShock Infinite was having problems with its multiplayer, a feature that hadn’t actually been publicly announced. They’re problems that, come November, seem insurmountable.

Series boss Ken Levine has told Twitter followers that the game won’t be shipping with multiplayer. No multiplayer at all. You can read the tweets in question below.

RT @tha_don_101: @iglevine can you clear up whether or not Bioshock Infinite will have multiplayer modes?—-Nope.

— Ken Levine (@IGLevine) November 25, 2012

RT @wolverine11111: @iglevine Does that mean nope it won’t or nope you can’t clear that issue up?—No multi.

— Ken Levine (@IGLevine) November 25, 2012

Multiplayer and BioShock Infinite have had an on-off relationship. In 2010, Levine told us the game might not have any multiplayer. Then Kotaku learned two unannounced multiplayer modes, a co-op tower defence game and a version of Call of Duty’s “Spec Ops”, had been axed from the game.

At the time, we were unsure whether any multiplayer modes were left in the game after those cuts. Guess not!

The absence of multiplayer shouldn’t be terribly surprising, or upsetting to series fans, since the last game Levine worked on, the original BioShock, was also a singleplayer-only experience.

Originally written and published by Luke Plunkett at Kotaku. Click here to read the original story.
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